SNHU Tools
Minor
The Game Art and Development Minor balances fundamental skill development with advanced training in the techniques used by industry professionals today. Students learn and apply core principles used in video game art asset creation such as 3D modeling, 3D mesh topology, texturing, animation, rigging, Concept art, and design. Courses mirror the standard workflow pipeline used in industry for the production of art assets across multiple platforms.
0 of 7 identified program courses have known transfer listings.
No known transfer listings were found for the identified program courses.
Explore known prerequisite links for Game Art and Development (Minor). The interactive canvas loads after page content so headings and course details stay available immediately.
Resolved degree courses with no known prerequisite links (not an enrollment determination):
Core courses that unlock multiple downstream degree requirements:
GAD 202 → GAD 215 → GAD 400 → GAD 401
Longest known prerequisite chain: 4 courses
Credit totals by degree requirement category.
15 Total Credits